How do I make a tower? Not entirely sure what parts to use to fit the tops
Modular Temple Pack
A downloadable asset pack
A collection of low-poly 3D structural models themed as a temple or palace. These are designed as modular pieces that can be assembled in tools like AssetForge or Unity. This collection contains 213 models in .obj format. They all share a single .mtl file.
Use MAST in Unity for free to assemble this model kit. Copy the models into a new folder in Unity, open the MAST tools menu and click "Create Prefabs from Models". Then load the Prefabs into MAST's palette: https://fertile-soil-productions.itch.io/mast
Click download now to get access to the following files:
- Puzzles and ruinsDec 04, 2018
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hi can this be used in roblox studio?
Thanks for the assets, it really looks good. But you should put a example scene with textured meshes with it, because now i just have a folder full of .obj files and i'm pretty lost, a unity scene example would be really cool !
I made these before I knew what I was doing regarding presentation. The stages were all created in AssetForge, rather than MAST back then. I may revisit these, create actual prefabs and demo scenes for Unity. I doubt I will texture them, however, not for a free pack. It's rather time consuming.
Thank you for the asset, it's beautiful
These look beautiful! do you have any resources on making my own assets in this style of modular-ness? I've dabbled in creating modular environmental assets like this before but have had trouble planning things out so they fit together nicely
I create, delete, and recreate until they look right and work geometrically as modular assets. I also have tons of archived failed attempts to make the packs on here. Lastly, I use moment of inspiration which is more CAD-like. It allows me to build in exact numbers more easily, something very important in modular design.
Can't get material to work i go to tool->prefab creator window-> which creates the prefabs but material folder i load in loads grey materials...13 grey materials... idk what I'm doing wrong.
Sounds like something was done to the models after importing that removed material data. I would recommend deleting the models in your Unity project, then dragging the models directly from the folder into your unity project and try again. I've imported this collection successfully. Also, this is a MAST question. Might be better in forum for that tool or on the Discord server.
oh my gosh i cant believe i just found this amazing model... is it possible i can sue this in a project of mine? i will leave credit etc
credit not required but appreciated.
Beautiful! Could you clarify the license? Are they creative commons? If so which one?
CC0. I've been answering this question a lot. I really need to update all these packs with a license file
Hi, i really love the example scene. Any chance i can get it and have it imported into Unity?
I did this before I wrote MAST so the scene was put together in AssetForge. This means that everything is one FBX file, and doesn't show the individual blocks.
Is it possible to get the fbx scene u have shown in ur screenshots? even if everything is combined. i'm so bad at putting levels together and it would be awesome to test ur map in some gameplay :)
I'm working on procedural temple generation with use of your assets :) So far results are great and I'm working hard on adding more procedural elements.
Thanks for making this awesome asset! :D
Thank you for this amazing asset! :) Btw, is there anyway I can get the example scene you use on the screenshots?
it's in Assetforge 1.3 so it won't load into 2.0 preview
Is it a unity scene? I'm trying to recreate it in Unity by watching your preview video, because I love the layout and design so much
Can I have zip folder with texture?
These are untextured.
Are these models optimised? Just would like to know and if not, is there any way I could get some sort of
.blend save files so I can edit or optimise them.
They aren't optimized or uvmapped. I didnt create these in blender so no blend files. You can import these into Blender, however.
Can I use these in a multiplayer FPS project of mine? Love the style by the way.
Of course! They're public domain. I hate to see all the puzzle pieces go to waste though lol
I love those models! Could you make some viking or asian assets?
Hey, would you mind if I used these assets for a class project?
Of course not! They're public domain so no restrictions on how they're used. I would like to see screenshots of how you use them if you wouldn't mind sharing. I'm on Twitter or the Pixeland discord server.
Oh, we haven't started yet. We're learning to make 3d First Person Narrative games and needed to find public domain assets. I came across this set and found them very interesting, even shaping what kind of story I could write.
These assets are absolutely beautiful, really well made ^^